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| Packages that use Game | |
|---|---|
| de.fhwiesbaden.jgamp001.thello | |
| de.fhwiesbaden.jgamp001.thello.ai | |
| Uses of Game in de.fhwiesbaden.jgamp001.thello |
|---|
| Subinterfaces of Game in de.fhwiesbaden.jgamp001.thello | |
|---|---|
interface |
RegularGame<M>
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| Classes in de.fhwiesbaden.jgamp001.thello that implement Game | |
|---|---|
class |
AbstractRegularGame<M>
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class |
ThelloGame
Othello, das Herzstück des Spiels. |
| Methods in de.fhwiesbaden.jgamp001.thello that return Game | |
|---|---|
Game<M> |
Game.doMove(M m)
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| Uses of Game in de.fhwiesbaden.jgamp001.thello.ai |
|---|
| Methods in de.fhwiesbaden.jgamp001.thello.ai that return Game | |
|---|---|
Game<M> |
MinMaxGame.doBestMove(Game<M> g)
|
Game<M> |
GameAI.doBestMove(Game<M> g)
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| Methods in de.fhwiesbaden.jgamp001.thello.ai with parameters of type Game | |
|---|---|
M |
MinMaxGame.bestMove(Game<M> g)
|
M |
GameAI.bestMove(Game<M> g)
|
M |
JanAlphaBetaGame.bestMove(Game<M> g,
int depth)
|
M |
MinMaxGame.bestMove(Game<M> g,
int depth)
|
M |
AlphaBetaGame.bestMove(Game<M> g,
int depth)
|
Game<M> |
MinMaxGame.doBestMove(Game<M> g)
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Game<M> |
GameAI.doBestMove(Game<M> g)
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